Rasterfarm-SDK
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Texture Member List

This is the complete list of members for Texture, including all inherited members.

allocate(TextureType target, bool shaderAttachment)Texture
autoGenerateMipmaps(TextureType target)Texture
bind(TextureType target)Texture
downloadPixels(Byte *pPixels, TextureType target, PixelFormat format)Texture
getAttribute(TextureType uploadTarget)Texture
getHandle() constTextureinline
getHeight(TextureType target=QUAD_MAP, uint level=0)Texture
getTextureUnit() constTextureinline
getWidth(TextureType target=QUAD_MAP, uint level=0)Texture
hasAttribute(TextureType uploadTarget) constTexture
isDepthFormat(PixelFormat format)Textureinlinestatic
isManaged()Textureinline
isManaged(TextureManager *pManager)Textureinline
manage(TextureManager *pManager)Texture
mipLevels(Attribute attribute)Textureinlinestatic
operator++()Texture
operator--()Texture
setAttributesForTarget(const Attribute &attribute, TextureType target)Texture
setFilters(TextureFilterSetting minFilter, TextureFilterSetting magFilter, TextureType target)Texture
setMagFilter(TextureFilterSetting magFilter, TextureType target)Texture
setMinFilter(TextureFilterSetting minFilter, TextureType target)Texture
setTextureHandle(TextureHandle textureHandle)Texture
setTextureUnit(TextureUnit textureUnit)Texture
setWrapBehaviourS(TextureWrap wrapBehaviour, TextureType target)Texture
setWrapBehaviours(TextureWrap wrapBehaviourS, TextureWrap wrapBehaviourT, TextureType target)Texture
setWrapBehaviourT(TextureWrap wrapBehaviour, TextureType target)Texture
Texture(TextureManager *pManager=nullptr, TextureUnit textureUnit=TEXTURE_UNIT_BASE)Texture
Texture(const Attribute &attribute, TextureType target, TextureManager *pManager=nullptr, TextureUnit textureUnit=TEXTURE_UNIT_BASE)Texture
TextureImage classTexturefriend
unmanage(TextureManager *pManager)Texture
uploadPixels(Byte *pPixels, TextureType target, uint level=0)Texture
UploadTargetMap typedefTexture
~Texture()Texturevirtual