Rasterfarm-SDK
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capsule.h File Reference
#include "primitive3d.h"
#include "2d/capsule.h"
#include "segment.h"
#include "aaboundingbox.h"

Classes

class  Primitive3D::Capsule
 

Namespaces

namespace  Primitive3D
 API for calculating axis-aligned bounding-boxes, distance, intersections, and closet-points for 3D primitves.
 

Typedefs

typedef List< CapsulePrimitive3D::CapsuleList
 
typedef HeapArray< CapsulePrimitive3D::CapsuleArray
 

Functions

bool Primitive3D::operator== (const Capsule &a, const Capsule &b)
 
template<uint LENGTH>
Capsule Primitive3D::operator* (const Matrix< float, LENGTH, LENGTH > &mat, const Capsule &cap)