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UniformMatrix4f Class Reference

#include <uniform.h>

Inheritance diagram for UniformMatrix4f:
UniformMatrix< Matrix4f > UniformBuffer< float > Uniform DynamicType

Public Member Functions

 UniformMatrix4f (Handle binding, Matrix4f *pMatrix=nullptr, uint count=1)
 
virtual void submit (Program *pProgram)
 
- Public Member Functions inherited from UniformMatrix< Matrix4f >
 UniformMatrix (Handle binding, Matrix4f *pMatrix=nullptr, uint count=1)
 
virtual ~UniformMatrix ()
 
void setMatrix (Matrix4f *pMatrix)
 
- Public Member Functions inherited from UniformBuffer< float >
 UniformBuffer (Handle binding, float *pBuffer, int count)
 
virtual ~UniformBuffer ()
 
void setBuffer (float *pBuffer)
 
- Public Member Functions inherited from Uniform
 Uniform (Handle binding, UniformBufferHandle ubo, uint count)
 
virtual ~Uniform ()
 
UniformBufferHandle getBufferObjectHandle ()
 
uint getCount () const
 
- Public Member Functions inherited from DynamicType
 DynamicType ()
 
template<class C >
void addType ()
 
TypeID getDerivedTypeId () const
 
template<class C >
const bool isType () const
 
template<class C >
const C * cast () const
 
template<class C >
C * cast ()
 
template<class FROM , class TO >
TO * cast ()
 
template<class FROM , class TO >
const TO * cast () const
 

Additional Inherited Members

- Protected Attributes inherited from UniformBuffer< float >
floatpBuffer
 
- Protected Attributes inherited from Uniform
Handle binding
 
UniformBufferHandle ubo
 
uint count
 

Constructor & Destructor Documentation

◆ UniformMatrix4f()

UniformMatrix4f::UniformMatrix4f ( Handle binding,
Matrix4f * pMatrix = nullptr,
uint count = 1 )

Member Function Documentation

◆ submit()

virtual void UniformMatrix4f::submit ( Program * pProgram)
virtual

The documentation for this class was generated from the following file: