Rasterfarm-SDK
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#include "utils.h"
#include "dynamictype.h"
#include "geometricbase.h"
#include "scene.h"
#include "shape/geometry.h"
#include "shape/triangle.h"
#include "shape/polygon.h"
#include "shape/quad.h"
#include "shape/cuboid.h"
#include "shape/uvsphere.h"
#include "shape/icosahedralsphere.h"
#include "shape/disk.h"
#include "shape/cone.h"
#include "shape/wavefront.h"
#include "shape/skeletal.h"
#include "shape/wire.h"
Classes | |
class | Engine::Raster::Geometric< GEOMETRY > |
class | Engine::Raster::Skeletal |
Namespaces | |
namespace | Engine |
API for creating Applications and rasterization-engines. | |
namespace | Engine::Raster |
Typedefs | |
using | Engine::Raster::Geometry = Geometric< Shape::Geometry > |
using | Engine::Raster::Triangle = Geometric< Shape::Triangle > |
using | Engine::Raster::Polygon = Geometric< Shape::Polygon > |
using | Engine::Raster::Quad = Geometric< Shape::Quad > |
using | Engine::Raster::Cuboid = Geometric< Shape::Cuboid > |
using | Engine::Raster::UVSphere = Geometric< Shape::UVSphere > |
using | Engine::Raster::IcosahedralSphere = Geometric< Shape::IcosahedralSphere > |
using | Engine::Raster::Disk = Geometric< Shape::Disk > |
using | Engine::Raster::Cone = Geometric< Shape::Cone > |
using | Engine::Raster::WaveFront = Geometric< Shape::Wavefront > |
using | Engine::Raster::Wire = Geometric< Shape::Wire > |