Rasterfarm-SDK
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Engine::Raster Namespace Reference

Classes

class  CameraTrackerMulti
 
class  Geometric
 
class  Light
 An object for representing a light-source. More...
 
class  PolygonalText
 
class  ReflectionMap
 
class  Skeletal
 
class  TexturedText
 

Typedefs

using Geometry = Geometric< Shape::Geometry >
 
using Triangle = Geometric< Shape::Triangle >
 
using Polygon = Geometric< Shape::Polygon >
 
using Quad = Geometric< Shape::Quad >
 
using Cuboid = Geometric< Shape::Cuboid >
 
using UVSphere = Geometric< Shape::UVSphere >
 
using IcosahedralSphere = Geometric< Shape::IcosahedralSphere >
 
using Disk = Geometric< Shape::Disk >
 
using Cone = Geometric< Shape::Cone >
 
using WaveFront = Geometric< Shape::Wavefront >
 
using Wire = Geometric< Shape::Wire >
 
typedef Pair< Engine::Texture *, Engine::Texture * > PostProcessTexturePair
 
typedef HeapArray< PostProcessTexturePairPostProcessTexturePairArray
 

Typedef Documentation

◆ Cone

◆ Cuboid

◆ Disk

◆ Geometry

◆ IcosahedralSphere

◆ Polygon

◆ PostProcessTexturePair

typedef Pair< Engine::Texture *, Engine::Texture * > Engine::Raster::PostProcessTexturePair

◆ PostProcessTexturePairArray

◆ Quad

◆ Triangle

◆ UVSphere

◆ WaveFront

◆ Wire