Rasterfarm-SDK
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Surface::Material::Initializer Struct Reference

#include <material.h>

Public Member Functions

 Initializer (Raster::GeometricBase *pObject, Raster::Scene *pScene, bool addObjectToScene)
 
void initialize ()
 

Public Attributes

Raster::GeometricBase * pObject
 
Raster::Scene * pScene
 
bool addObjectToScene
 

Detailed Description

Initializes a GeometricBase object's Materials and adds the object to the corresonding Scene once complete. This is an implementation-specifc operation.

Constructor & Destructor Documentation

◆ Initializer()

Surface::Material::Initializer::Initializer ( Raster::GeometricBase * pObject,
Raster::Scene * pScene,
bool addObjectToScene )
inline

Member Function Documentation

◆ initialize()

void Surface::Material::Initializer::initialize ( )

Member Data Documentation

◆ addObjectToScene

bool Surface::Material::Initializer::addObjectToScene

◆ pObject

Raster::GeometricBase* Surface::Material::Initializer::pObject

◆ pScene

Raster::Scene* Surface::Material::Initializer::pScene

The documentation for this struct was generated from the following file: