Rasterfarm-SDK
|
This is the complete list of members for Tree::AACubeTree, including all inherited members.
AACubeTree(const Primitive3D::AABoundingBox &cube) | Tree::AACubeTree | |
AACubeTree(const HeapArray< Primitive3D::AABoundingBox > &cube) | Tree::AACubeTree | |
AACubeTree(const AACubeTree &)=delete | Tree::AACubeTree | |
clear() | Tree::AACubeTree | |
erase(Leaf *pLeaf) | Tree::AACubeTree | |
erase(Handle index) | Tree::AACubeTree | inline |
getBoxes(bool unique=false) const | Tree::AACubeTree | |
getLeaves() const | Tree::AACubeTree | |
insert(const Primitive3D::AABoundingBox &cube) | Tree::AACubeTree | |
insert(const HeapArray< Primitive3D::AABoundingBox > &cube) | Tree::AACubeTree | |
inside(const Primitive3D::AABoundingBox &Cube, float precision=0.0f) const | Tree::AACubeTree | |
inside(const Vertex3f &v, float precision=0.0f) const | Tree::AACubeTree | |
intersect(const Primitive3D::AABoundingBox &Cube) const | Tree::AACubeTree | |
larger(const Primitive3D::AABoundingBox &leftCube, const Primitive3D::AABoundingBox &rightCube) | Tree::AACubeTree | static |
operator Branch &() const | Tree::AACubeTree | inline |
operator Branch *() const | Tree::AACubeTree | inline |
operator HeapArray< Leaf * >() | Tree::AACubeTree | inline |
operator=(const AACubeTree &)=delete | Tree::AACubeTree | |
operator[](Handle index) const | Tree::AACubeTree | |
operator[](const Primitive3D::AABoundingBox &cube) const | Tree::AACubeTree | |
size() const | Tree::AACubeTree | inline |
update(Handle index, const Primitive3D::AABoundingBox &box) | Tree::AACubeTree | |
update() | Tree::AACubeTree | |
within(const Primitive3D::AABoundingBox &Cube, float precision=0.0f) const | Tree::AACubeTree | |
~AACubeTree() | Tree::AACubeTree | virtual |