Rasterfarm-SDK
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This is the complete list of members for TessellationComplex, including all inherited members.
checkForIntersection(const Primitive2D::Segment &seg, const Primitive2D::SegmentArray &array) | TessellationComplex | static |
checkForIntersection(const Vertex2f &vA, const Vertex2f &vB, const Vertex2f &vC, const Primitive2D::SegmentArray &array) | TessellationComplex | static |
createSegmentsFromContours(const HeapArray< Vertex2fArray > &contour) | TessellationComplex | static |
decomposeSelfIntersecting(const Vertex2fArray &contour) | TessellationSimple | static |
findTriangles(Mesh::FaceIndex iFace) | TessellationSimple | |
getAngle(const Vertex2fArray &contour) | TessellationSimple | static |
getAngleSum(const Vertex2fArray &contour, uint index) | TessellationSimple | static |
getAngleSum(const Vertex2fArray &contour) | TessellationSimple | static |
getDepth(const HeapArray< Vertex2fArray > &contour, uint contourIndex) | TessellationComplex | static |
getDeterminant(const Vertex2fArray &contour) | TessellationSimple | static |
getHoleParent(const HeapArray< Vertex2fArray > &contour, uint contourIndex) | TessellationComplex | static |
getIntersectingSegments(const Ray &ray, const Primitive2D::SegmentArray &array) | TessellationComplex | static |
getOrientation(Circulator< Vertex2fArray > circulator) | TessellationSimple | static |
getOrientation(const Vertex2fArray &c, uint index) | TessellationSimple | static |
getOrientation(const Vertex2fArray &contour) | TessellationSimple | static |
greedyClipTrianglesConvex() | TessellationSimple | |
hole | TessellationComplex | protected |
hull | TessellationSimple | protected |
iFace | TessellationSimple | |
iHole | TessellationComplex | protected |
iHull | TessellationSimple | protected |
isSelfIntersecting(const Vertex2fArray &contour) | TessellationSimple | static |
isSelfTangent(const Vertex2fArray &contour) | TessellationSimple | static |
pMesh | TessellationSimple | protected |
tessellate() | TessellationComplex | |
tessellate(Mesh::TriangleMesh *pMesh, const HeapArray< Vertex2fArray > &contour) | TessellationComplex | static |
tessellate(Mesh::TriangleMesh *pMesh, Mesh::FaceIndex iFace, const Vertex2fArray &hullContour, const HeapArray< Vertex2fArray > &holeContour) | TessellationComplex | static |
tessellate(Mesh::TriangleMesh *pMesh, Mesh::FaceIndex iFace, const Vertex2fArray &hullContour, const Vertex2fArray &holeContour) | TessellationComplex | static |
TessellationSimple::tessellate(Mesh::TriangleMesh *pMesh, Mesh::FaceIndex iFace, const Vertex2fArray &contour) | TessellationSimple | static |
TessellationComplex(Mesh::TriangleMesh *pMesh, Mesh::FaceIndex iFace, const Vertex2fArray &hullContour, const Vertex2fArray &holeContour) | TessellationComplex | protected |
TessellationSimple(Mesh::TriangleMesh *pMesh, Mesh::FaceIndex iFace, const Vertex2fArray &hullContour) | TessellationSimple | |
traverseFanTrianglesConvex() | TessellationSimple | |
traverseStripTriangles() | TessellationSimple |