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Engine::RenderBuffer Member List
This is the complete list of members for
Engine::RenderBuffer
, including all inherited members.
addPrimaryCommandBuffer
(FrameBufferHandle handle)
Engine::RenderBuffer
bindFrameBuffer
(FrameBufferHandle handle)
Engine::RenderBuffer
clearBufferBitMask
Engine::RenderBuffer
protected
clearValue
Engine::RenderBuffer
protected
commandPool
Engine::RenderBuffer
protected
createPipelineResources
(Program *pProgram, FrameBufferHandle frameBufferHandle)
Engine::RenderBuffer
destroyPipelineResources
(Program *pProgram, FrameBufferHandle frameBufferHandle)
Engine::RenderBuffer
end
(FrameBufferHandle handle)
Engine::RenderBuffer
endRecordingBuffers
()
Engine::RenderBuffer
FrameBuffer
class
Engine::RenderBuffer
friend
getClearBufferValues
()
Engine::RenderBuffer
getClearValue
()
Engine::RenderBuffer
inline
getCommandPool
()
Engine::RenderBuffer
inline
getFrameBuffer
()
Engine::RenderBuffer
inline
getHandle
()
Engine::RenderBuffer
inline
getMask
()
Engine::RenderBuffer
inline
getPrimaryCommandBuffer
(FrameBufferHandle frameBufferHandle)
Engine::RenderBuffer
getRenderArea
()
Engine::RenderBuffer
inline
getRenderingCommandBuffer
()
Engine::RenderBuffer
inline
getTogglePipelineStateBits
()
Engine::RenderBuffer
inline
hasPrimaryCommandBuffer
(FrameBufferHandle handle)
Engine::RenderBuffer
Implementation
class
Engine::RenderBuffer
friend
pFrameBuffer
Engine::RenderBuffer
protected
pPrimaryCommandBuffer
Engine::RenderBuffer
protected
pQueuedPrimaryCommandBuffer
Engine::RenderBuffer
protected
pRenderingCommandBuffer
Engine::RenderBuffer
protected
removePrimaryCommandBuffer
(FrameBufferHandle handle)
Engine::RenderBuffer
renderArea
Engine::RenderBuffer
protected
RenderBuffer
(VkRenderPass renderPass, uint renderBufferBitMask, uint togglePipelineStateBits=0)
Engine::RenderBuffer
RenderBuffer
(FrameBuffer *pFrameBuffer, bool display, uint togglePipelineStateBits=0)
Engine::RenderBuffer
renderBufferBitMask
Engine::RenderBuffer
protected
renderPass
Engine::RenderBuffer
protected
replacePrimaryCommandBuffer
(FrameBufferHandle oldHandle, FrameBufferHandle newHandle)
Engine::RenderBuffer
setClearBufferValues
(uint mask)
Engine::RenderBuffer
setTogglePipelineStateBits
(uint togglePipelineStateBits)
Engine::RenderBuffer
inline
togglePipelineStateBits
Engine::RenderBuffer
protected
~RenderBuffer
()
Engine::RenderBuffer
virtual
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1.11.0