Rasterfarm-SDK
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#include <string.h>
#include "raster.h"
#include "dynamictype.h"
#include "garbage.h"
#include "matrix.h"
#include "vector.h"
#include "3d/aaboundingbox.h"
Classes | |
class | Raster::Node |
ADT class for applying transforms in a hereditary and directed graph. Each instantiation of this class is in essence a root-node and forms a parent-child relationship whereby the child inherits the parent's transform. More... | |
Namespaces | |
namespace | Raster |
API for creating objects, views, and scene-graphs for rasterization. | |
Typedefs | |
typedef List< Node * > | Raster::NodeList |
typedef HeapArray< Node * > | Raster::NodeArray |