Rasterfarm-SDK
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node.h File Reference
#include <string.h>
#include "raster.h"
#include "dynamictype.h"
#include "garbage.h"
#include "matrix.h"
#include "vector.h"
#include "3d/aaboundingbox.h"

Classes

class  Raster::Node
 ADT class for applying transforms in a hereditary and directed graph. Each instantiation of this class is in essence a root-node and forms a parent-child relationship whereby the child inherits the parent's transform. More...
 

Namespaces

namespace  Raster
 API for creating objects, views, and scene-graphs for rasterization.
 

Typedefs

typedef List< Node * > Raster::NodeList
 
typedef HeapArray< Node * > Raster::NodeArray