#include <cameratrackermulti.h>
◆ CameraTrackerMulti()
◆ ~CameraTrackerMulti()
virtual Engine::Raster::CameraTrackerMulti::~CameraTrackerMulti |
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◆ addObject()
virtual void Engine::Raster::CameraTrackerMulti::addObject |
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GeometricBase * | pObject | ) |
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◆ getTargetPosition()
Vertex3f Engine::Raster::CameraTrackerMulti::getTargetPosition |
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◆ removeObject()
virtual void Engine::Raster::CameraTrackerMulti::removeObject |
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GeometricBase * | pObject | ) |
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◆ update()
virtual void Engine::Raster::CameraTrackerMulti::update |
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◆ eyePosition
Vertex3f Engine::Raster::CameraTrackerMulti::eyePosition |
◆ pTargetObject
◆ targetPosition
Vertex3f Engine::Raster::CameraTrackerMulti::targetPosition |
◆ tiltAngle
float Engine::Raster::CameraTrackerMulti::tiltAngle |
The documentation for this class was generated from the following file: