Rasterfarm-SDK
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An object for representing a light-source. More...
#include <light.h>
Public Member Functions | |
virtual Primitive3D::AABoundingBox | getAABoundingBox () |
Light (const Vertex3f &position) | |
Light (float x, float y, float z) | |
An object for representing a light-source.
Engine::Raster::Light::Light | ( | const Vertex3f & | position | ) |
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virtual |