#include <bezier.h>
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| template<typename T , uint LENGTH> |
| static VectorArray< Vector< T, LENGTH > > | quadratic (const Vector< T, LENGTH > &begin, const Vector< T, LENGTH > &end, const Vector< T, LENGTH > &control, uint resolution) |
| | Will return an array of points the size of resolution.
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| |
| template<typename T , uint LENGTH> |
| static VectorArray< Vector< T, LENGTH > > | cubic (const Vector< T, LENGTH > &begin, const Vector< T, LENGTH > &end, const Vector< T, LENGTH > &controlA, const Vector< T, LENGTH > &controlB, uint resolution) |
| | Will return an array of points the size of resolution.
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| |
◆ cubic()
template<typename
T , uint LENGTH>
Will return an array of points the size of resolution.
- Parameters
-
| The | first point in the curve. |
| The | last point in the curve. |
| The | first control point of the curve. |
| The | second control point of the curve. |
| resolution | |
- Returns
- A vertex-array with size resolution - 2
◆ quadratic()
template<typename
T , uint LENGTH>
Will return an array of points the size of resolution.
- Parameters
-
| The | first point in the curve. |
| The | last point in the curve. |
| The | control point of the curve. |
| The | number of points between begin and end. |
- Returns
- A vertex-array with size resolution - 2
The documentation for this class was generated from the following file: