Rasterfarm-SDK
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AABoundingBox Member List

This is the complete list of members for AABoundingBox, including all inherited members.

AABoundingBox()AABoundingBox
AABoundingBox(const Initializer< float > &list)AABoundingBox
AABoundingBox(Pair< float, float > x, Pair< float, float > y)AABoundingBox
AABoundingBox(const Primitive2D::Circle &sphere)AABoundingBox
AABoundingBox(const Vector2fArray &vertex)AABoundingBox
AABoundingBox()AABoundingBox
AABoundingBox(const Primitive2D::AABoundingBox &other)AABoundingBoxinline
AABoundingBox(Pair< float, float > x, Pair< float, float > y, Pair< float, float > z)AABoundingBox
AABoundingBox(const Initializer< float > &list)AABoundingBox
AABoundingBox(const Vector3fArray &vertex)AABoundingBox
area() constAABoundingBox
center() constAABoundingBox
center() constAABoundingBox
getOctant(Octant octant) constAABoundingBox
getSegments() constAABoundingBox
getSegments() constAABoundingBox
getVertices() constAABoundingBox
getVertices() constAABoundingBox
isEmpty() constAABoundingBox
isEmpty() constAABoundingBox
longestSide() constAABoundingBox
longestSide() constAABoundingBox
Octant typedefAABoundingBox
operator!=(const AABoundingBox &other) constAABoundingBoxinline
operator!=(const AABoundingBox &other) constAABoundingBoxinline
operator+=(const AABoundingBox &other)AABoundingBox
operator+=(const Vector2fArray &vertex)AABoundingBox
operator+=(const Vector2f &vertex)AABoundingBox
operator+=(const AABoundingBox &other)AABoundingBox
operator+=(const Vector3fArray &vertex)AABoundingBox
operator+=(const Vertex3f &vertex)AABoundingBox
operator=(const Vector2fArray &vertex)AABoundingBoxinline
operator=(const Vector3fArray &vertex)AABoundingBoxinline
operator==(const AABoundingBox &other) constAABoundingBox
operator==(const AABoundingBox &other) constAABoundingBox
reset()AABoundingBox
reset()AABoundingBox
setBounds(const Vertex2f &vertex)AABoundingBox
setBounds(const Vertex2fArray &vertex)AABoundingBox
setBounds(const Vector2fInitializer &list)AABoundingBox
setBounds(const Vertex3f &vertex)AABoundingBox
setBounds(const Vertex3fArray &vertex)AABoundingBox
setBounds(const Vector3fInitializer &list)AABoundingBox
shortestSide() constAABoundingBox
shortestSide() constAABoundingBox
sideLength() constAABoundingBox
sideLength() constAABoundingBox
volume() constAABoundingBox
xAABoundingBox
yAABoundingBox
zAABoundingBox