Rasterfarm-SDK
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#include "types.h"
#include "application.h"
#include "implementation.h"
#include "matrix.h"
#include "dynamictype.h"
Classes | |
class | Engine::Uniform |
class | Engine::UniformSampler |
class | Engine::UniformBuffer< T, LENGTH > |
class | Engine::UniformValue< T > |
Namespaces | |
namespace | Engine |
API for creating Applications and rasterization-engines. | |
Typedefs | |
using | Engine::UniformValue1i = UniformValue< int > |
using | Engine::UniformValue1f = UniformValue< float > |
using | Engine::UniformBuffer1i = UniformBuffer< int, 1 > |
using | Engine::UniformBuffer1f = UniformBuffer< float, 1 > |
using | Engine::UniformBuffer2f = UniformBuffer< float, 2 > |
using | Engine::UniformBuffer3f = UniformBuffer< float, 3 > |
using | Engine::UniformBuffer4f = UniformBuffer< float, 4 > |
using | Engine::UniformMatrix3f = UniformBuffer< Matrix3f, 1 > |
using | Engine::UniformMatrix4f = UniformBuffer< Matrix4f, 1 > |