#include <quadtree.h>
◆ Branch() [1/4]
Tree::QuadTree::Branch::Branch |
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◆ Branch() [2/4]
Tree::QuadTree::Branch::Branch |
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const Branch & | other | ) |
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delete |
Copying of Nodes is not supported.
◆ Branch() [3/4]
Tree::QuadTree::Branch::Branch |
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const Primitive2D::AABoundingBox & | box, |
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const Vertex2f & | center ) |
◆ Branch() [4/4]
Tree::QuadTree::Branch::Branch |
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Branch * | pParent, |
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Quadrant | quadrant ) |
◆ ~Branch()
virtual Tree::QuadTree::Branch::~Branch |
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◆ find()
virtual Leaf * Tree::QuadTree::Branch::find |
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const Vertex2f & | vertex, |
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float | precision = 0.0f ) |
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◆ getIndices()
virtual HeapArray< Handle > Tree::QuadTree::Branch::getIndices |
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const |
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◆ getLeaves()
virtual HeapArray< Leaf * > Tree::QuadTree::Branch::getLeaves |
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◆ getQuadrant()
◆ getVertices()
virtual Vector2fArray Tree::QuadTree::Branch::getVertices |
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const |
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◆ insert()
virtual Leaf * Tree::QuadTree::Branch::insert |
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const Vertex2f & | vertex | ) |
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◆ nearest()
virtual Leaf * Tree::QuadTree::Branch::nearest |
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const Vertex2f & | vertex | ) |
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◆ center
const Vertex2f Tree::QuadTree::Branch::center |
◆ pQuadrant
Node* Tree::QuadTree::Branch::pQuadrant[4] |
The documentation for this class was generated from the following file: