#include <halfedge.h>
◆ HalfEdge()
Mesh::HalfEdge::HalfEdge |
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const VertexIndex | vertexIndexA = INVALID_HANDLE, |
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const VertexIndex | vertexIndexB = INVALID_HANDLE, |
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const TriangleIndex | triangleIndex = INVALID_HANDLE ) |
Holds index data in TriangleMesh::vertex
- Parameters
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Array-index | of 1st vertex object. |
Array-index | of 2nd vertex object. |
◆ operator=()
void Mesh::HalfEdge::operator= |
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const HalfEdge & | other | ) |
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inline |
◆ operator==()
bool Mesh::HalfEdge::operator== |
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const HalfEdge & | other | ) |
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inline |
◆ operator[]() [1/2]
◆ operator[]() [2/2]
const VertexIndex & Mesh::HalfEdge::operator[] |
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uint | index | ) |
const |
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inline |
◆ TriangleMesh
◆ triangleIndex
The triangle this belongs to, can only be one in a manifold-mesh.
◆ vertexIndex
Holds index data in TriangleMesh::vertex.
The documentation for this class was generated from the following file: