This is the complete list of members for Texel::Reflection2D, including all inherited members.
| addShaderCode(Material *pMaterial) | Texel::Reflection2D | virtual |
| addShaderResources(Material *pMaterial) | Texel::Reflection2D | virtual |
| create(Material *pMaterial) | Texel::Reflection2D | virtual |
| dynamic | Texel::Reflection2D | |
| enabled | Texel::Reflection2D | |
| enabledStr | Texel::Reflection2D | |
| enabledStrBase | Texel::Reflection2D | static |
| faceIndex | Texel::Reflection2D | |
| getGeometryNormalIndex() | Texel::Reflection2D | inline |
| getSamplerIndex() | Texel::Sampler | inline |
| getTexture() | Texel::Texture | inline |
| isDynamic() | Texel::Reflection2D | inline |
| isMixed() | Texel::Texture | inline |
| isProjection() | Texel::Texture | inline |
| mixed | Texel::Texture | protected |
| projection | Texel::Texture | protected |
| pTexture | Texel::Texture | protected |
| pTransform | Texel::Reflection2D | |
| Reflection2D(bool dynamic, uint faceIndex, const Attribute &attribute) | Texel::Reflection2D | |
| reflectionCoordString | Texel::Reflection2D | static |
| Sampler(const char *samplerName, const Attribute &attribute) | Texel::Sampler | |
| samplerIndex | Texel::Sampler | protected |
| samplerName | Texel::Sampler | protected |
| setEnabled(bool enabled) | Texel::Reflection2D | |
| setSamplerName(uint samplerIndex) | Texel::Sampler | protected |
| setTexture(Engine::Texture *pTexture) | Texel::Texture | virtual |
| target | Texel::Texture | protected |
| Texture(const char *baseSamplerName, TextureType target, const Attribute &attribute, bool projection, bool mixed) | Texel::Texture | |
| Texture(Engine::Texture *pTexture, const char *baseSamplerName, TextureType target, const Attribute &attribute, bool projection, bool mixed) | Texel::Texture | |
| update(Material *pMaterial) | Texel::Texture | virtual |
| ~Reflection2D() | Texel::Reflection2D | virtual |
| ~Sampler() | Texel::Sampler | virtual |
| ~Texture() | Texel::Texture | virtual |