Rasterfarm-SDK
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primitive3d.h File Reference
#include "utils.h"
#include "vector.h"

Namespaces

namespace  Primitive3D
 API for calculating axis-aligned bounding-boxes, distance, intersections, and closet-points for 3D primitves.
 

Macros

#define PRIMITIVE3D_NAMESPACE_BEGIN    ENGINE_NAMESPACE_BEGIN namespace Primitive3D {
 
#define PRIMITIVE3D_NAMESPACE_END    ENGINE_NAMESPACE_END }
 

Typedefs

typedef Vertex3f Primitive3D::Vertex
 
typedef Vertex3fArray Primitive3D::VertexArray
 
typedef List< VertexPrimitive3D::VertexList
 

Macro Definition Documentation

◆ PRIMITIVE3D_NAMESPACE_BEGIN

#define PRIMITIVE3D_NAMESPACE_BEGIN    ENGINE_NAMESPACE_BEGIN namespace Primitive3D {

◆ PRIMITIVE3D_NAMESPACE_END

#define PRIMITIVE3D_NAMESPACE_END    ENGINE_NAMESPACE_END }