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Rasterfarm-SDK
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This is the complete list of members for Physical, including all inherited members.
| addBoundary(Boundary *pBoundary) | Physical | |
| addCollisionCallback(Node *pContext, IntersectionFunction function) | Physical | |
| addFrameBuffer(FrameBuffer *pFrameBuffer) | Scene | |
| addGeometricObject(GeometricBase *pObject) | Physical | virtual |
| addMaterialList(const Surface::MaterialList &pMaterial) | Display | virtual |
| addMaterials() | Scene | virtual |
| addPreprocessor(Scene *pScene) | Display | |
| addType() | DynamicType | inline |
| applyRotationalForce(GeometricBase *pObject, const Vector3f &force) | Physical | |
| applyTranslationalForce(GeometricBase *pObject, const Vector3f &force) | Physical | |
| attribute | Physical | protected |
| BoundaryPlane typedef | Physical | |
| BoundaryPolygon typedef | Physical | |
| boundingRadiusIntersect(GeometricBase *pObjectA, GeometricBase *pObjectB) | Physical | |
| boundPosition(GeometricBase *pObject, Vertex3f newPosition) | Physical | |
| callbackObject | Physical | protected |
| capsule | Physical | protected |
| capsuleObjectIntersect(const Primitive3D::Capsule &capsule, GeometricBase *pObjectB) | Physical | |
| cast() const | DynamicType | inline |
| cast() | DynamicType | inline |
| cast() | DynamicType | inline |
| cast() const | DynamicType | inline |
| clearMaterialLists() | Display | virtual |
| contour | Physical | protected |
| createModel() | Physical | virtual |
| disk | Physical | protected |
| Display(const Matrix4f &projectionMatrix, float nearZClip, float farZClip) | Display | |
| DynamicType() | DynamicType | inline |
| evaluate() | Physical | |
| evaluateMutex | Physical | protected |
| farZClip | Scene | protected |
| geometricAttribute | Physical | |
| GeometricBaseList typedef | Scene | |
| GeometricCapsuleMap typedef | Physical | |
| GeometricContourMap typedef | Physical | |
| GeometricDiskMap typedef | Physical | |
| GeometricPlaneMap typedef | Physical | |
| GeometricPolygonMap typedef | Physical | |
| GeometricSegmentArrayMap typedef | Physical | |
| GeometricSegmentMap typedef | Physical | |
| GeometricVelocityMap typedef | Physical | protected |
| getAABoundingBox() | Scene | |
| getAABoundingBox(GeometricBase *pObject) | Scene | |
| getAttribute() | Physical | inline |
| getCamera() | Scene | inline |
| getDerivedTypeId() const | DynamicType | inline |
| getFarZClip() | Scene | inline |
| getGeometricAttribute(GeometricBase *pObject) | Physical | |
| getGeometricObject() | Scene | inline |
| getGeometricObjectSize() | Scene | inline |
| getIntersection(GeometricBase *pObjectA, GeometricBase *pObjectB) | Physical | |
| getIntersection(Primitive3D::Sphere sphere, GeometricBase *pObject) | Physical | |
| getIntersection(Primitive3D::Capsule capsule, GeometricBase *pObject) | Physical | |
| getModel(GeometricBase *pObject) | Scene | |
| getNDCAABoundingBox() | Scene | |
| getNDCAABoundingBox(GeometricBase *pObject) | Scene | |
| getNearZClip() | Scene | inline |
| getNodeModel() const | Scene | inline |
| getProjectionMatrix() | Scene | inline |
| getVelocity(GeometricBase *pObject) | Physical | |
| getViewMatrix() | Scene | inline |
| hasFrameBuffer(FrameBuffer *pFrameBuffer) | Scene | |
| hasGeometricObject(GeometricBase *pObject) | Scene | |
| inDisplayArea(GeometricBase *pObject) | Scene | |
| inDisplayArea() | Scene | |
| IntersectionFunction typedef | Physical | |
| isType() const | DynamicType | inline |
| localToNdc(Vertex3f point) | Scene | |
| ndcToLocal(Vertex3f point, float w) | Scene | |
| nearZClip | Scene | protected |
| nodeModel | Scene | protected |
| ObjectCallbackMap typedef | Physical | |
| pBoundary | Physical | protected |
| pCamera | Scene | protected |
| pFrameBuffer | Scene | protected |
| pGeometricObject | Scene | protected |
| Physical(const Attribute &attribute, const Matrix4f &matrix, float nearZClip, float farZClip) | Physical | |
| plane | Physical | protected |
| PlaneCallbackMap typedef | Physical | |
| polygon | Physical | protected |
| pOpaqueMaterialList | Display | |
| pPreprocessor | Display | |
| project(const Vertex3f &vertex) | Scene | |
| projectionMatrix | Scene | protected |
| pTransparentMaterialList | Display | |
| queueGeometricObject(GeometricBase *pObject) | Scene | |
| queueGeometricObject(Node *pObject) | Scene | |
| removeFrameBuffer(FrameBuffer *pFrameBuffer) | Scene | |
| removeGeometricObject(GeometricBase *pObject) | Physical | virtual |
| Display::removeGeometricObject(Node *pObject) | Scene | virtual |
| removePreprocessor(Scene *pScene) | Display | |
| renderMaterial(Surface::Material *pMaterial) | Scene | |
| renderMaterialList(Surface::MaterialList &pList, Surface::MaterialSortFunction sortFunction, float clipFactor=1.0f) | Scene | |
| renderMaterialLists() | Physical | virtual |
| Scene(const Matrix4f &projectionMatrix, float nearZClip, float farZClip) | Scene | |
| segment | Physical | protected |
| segmentArray | Physical | protected |
| setAttribute(const Attribute &attribute) | Physical | |
| setCamera(Camera *pCamera) | Scene | |
| setCapsule(GeometricBase *pObject, const Primitive3D::Capsule &capsule) | Physical | |
| setContour(GeometricBase *pObject, const Vertex3fArray &contour) | Physical | |
| setDisk(GeometricBase *pObject, const Primitive3D::Disk &disk) | Physical | |
| setGeometricAttributes(GeometricBase *pObject, const GeometricAttribute &attributes) | Physical | |
| setPlane(GeometricBase *pObject, const Vector4f &plane) | Physical | |
| setPolygon(GeometricBase *pObject, const Primitive3D::Polygon &polygon) | Physical | |
| setSegment(GeometricBase *pObject, const Primitive3D::Segment &segment) | Physical | |
| setSegmentArray(GeometricBase *pObject, const Primitive3D::SegmentArray &array) | Physical | |
| setVelocity(GeometricBase *pObject, const Velocity &velocity) | Physical | |
| sphereObjectIntersect(const Primitive3D::Sphere &sphere, GeometricBase *pObjectB) | Physical | |
| unProject(const Vertex4f &vertex) | Scene | |
| updateCamera() | Scene | |
| velocity | Physical | protected |
| view | Scene | protected |
| ~Physical() | Physical | virtual |
| ~Scene() | Scene | virtual |