Rasterfarm-SDK
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This is the complete list of members for Pixel::UniformOpacity, including all inherited members.
addShaderCode(Material *pMaterial) | Pixel::UniformOpacity | virtual |
addShaderResources(Material *pMaterial) | Pixel::UniformOpacity | virtual |
create(Material *pMaterial) | Pixel::UniformOpacity | virtual |
Factor(const Attribute &attribute) | Pixel::Factor | |
getOpacity() | Pixel::UniformOpacity | inline |
setOpacity(float opacity) | Pixel::UniformOpacity | inline |
UniformOpacity(float opacity, const Attribute &attribute) | Pixel::UniformOpacity | |
update(Material *pMaterial) | Pixel::UniformOpacity | virtual |
~Factor() | Pixel::Factor | virtual |
~UniformOpacity() | Pixel::UniformOpacity | virtual |