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Rasterfarm-SDK
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#include <commandbuffer.h>
Public Types | |
| enum | State : uint { RESET = 0 , RECORDING , PENDING } |
Public Member Functions | |
| CommandBuffer (VkCommandPool commandPool, VkCommandBufferLevel bufferLevel=VK_COMMAND_BUFFER_LEVEL_PRIMARY, VkCommandBufferUsageFlagBits bufferUsage=VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT) | |
| virtual | ~CommandBuffer () |
| operator VkCommandBuffer * () | |
| operator VkCommandBuffer () | |
| VkCommandBuffer | getHandle () const |
| State | getState () const |
| void | setFence (VkFence fence, uintmax_t timeout=UINT64_MAX) |
| VkFence | getFence () |
| bool | isFenceSignaled () |
| void | waitForFenceSignal () |
| VkSemaphore | getCompleteSemaphore () const |
| void | setCompleteSemaphore (VkSemaphore semaphore) |
| VkSemaphore | getWaitSemaphore () const |
| void | setWaitSemaphore (VkSemaphore semaphore) |
| VkCommandPool | getCommandPool () const |
| virtual void | begin () |
| virtual void | end () |
| virtual void | reset () |
Public Member Functions inherited from Engine::MasterLock | |
| MasterLock () | |
| void | lock () |
| void | wait () |
| void | unlock () |
| bool | isLocked () |
Static Public Member Functions | |
| template<class C > | |
| static HeapArray< VkCommandBuffer > | getHandles (HeapArray< C * > array) |
| template<class C > | |
| static HeapArray< VkCommandBuffer > | getHandles (Queue< C * > queue) |
| template<class C > | |
| static HeapArray< VkSemaphore > | getWaitSemaphores (Queue< C * > queue) |
| template<class C > | |
| static HeapArray< VkSemaphore > | getCompleteSemaphores (Queue< C * > queue) |
Protected Attributes | |
| VkCommandBuffer | commandBuffer |
| VkDevice | logicalDevice |
| VkCommandPool | commandPool |
| VkCommandBufferBeginInfo | beginInfo |
| State | state |
| VkFence | fence |
| VkSemaphore | completeSemaphore |
| VkSemaphore | waitSemaphore |
| uintmax_t | fenceTimeout |
Friends | |
| class | Implementation |
| class | PrimaryCommandBuffer |
| class | RenderBuffer |
Additional Inherited Members | |
Public Attributes inherited from Engine::MasterLock | |
| volatile uint | slaveCount |
| volatile bool | locked |
A primary command-buffer;
| enum Engine::CommandBuffer::State : uint |
| Engine::CommandBuffer::CommandBuffer | ( | VkCommandPool | commandPool, |
| VkCommandBufferLevel | bufferLevel = VK_COMMAND_BUFFER_LEVEL_PRIMARY, | ||
| VkCommandBufferUsageFlagBits | bufferUsage = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT ) |
A command-buffer. Allocation is done upon construction.
| The | command-pool that this buffer will-be allocated from. |
| The | buffer-level of type primary or secondary. |
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Begins the recording sequence of this command-buffer. In the case of a primary command-buffer, it may-be this method is never called and all commands are within the sub-commands, which are called individually.
Reimplemented in Engine::PrimaryCommandBuffer.
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Ends the recording sequence of this command-buffer. In the case of a primary command-buffer, it may-be this method is never called and all commands are within the sub-commands, which are called individually.
Reimplemented in Engine::PrimaryCommandBuffer.
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| bool Engine::CommandBuffer::isFenceSignaled | ( | ) |
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Reimplemented in Engine::PrimaryCommandBuffer.
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| void Engine::CommandBuffer::setFence | ( | VkFence | fence, |
| uintmax_t | timeout = UINT64_MAX ) |
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| void Engine::CommandBuffer::waitForFenceSignal | ( | ) |
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Child command-buffers will be allocated from this field.
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Produced by this CommandBuffer when submission is complete.
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Submission will wait until receipt of this signal.