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| Quaternion () |
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| Quaternion (T a, T b, T c, T d) |
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| Quaternion (const Vector< T, 4 > &other) |
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| Quaternion (T array[]) |
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template<typename U > |
| Quaternion (const Initializer< U > &list) |
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Quaternion | operator* (const Quaternion &other) const |
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void | conjugate () |
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void | invert () |
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| Vector (const Vector< T, LENGTH > &other) |
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| Vector (const Vector< U, LENGTH > &other) |
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| Vector (const Vector< T, LENGTH+1 > &other) |
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| Vector (const Vector< T, LENGTH+2 > &other) |
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| Vector (const Vector< T, LENGTH - 1 > &other, T last=T(0)) |
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| Vector (const Vector< T, LENGTH - 2 > &other, T lastA=T(0), T lastB=T(0)) |
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| Vector (const T array[]) |
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| Vector (const Initializer< U > &list) |
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| Vector (const Initializer< T > &list) |
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| Vector () |
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| operator Vector< U, LENGTH > () |
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| operator T* () |
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void | operator= (T array[]) |
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void | operator= (const Vector< OTHER_T, LENGTH > &other) |
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void | operator= (const T &scalar) |
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T & | operator[] (const size_t index) |
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const T & | operator[] (const size_t index) const |
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bool | operator== (const Vector< T, LENGTH > &other) const |
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bool | operator!= (const Vector< T, LENGTH > &other) const |
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void | operator+= (const Vector< T, LENGTH > &other) |
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void | operator-= (const Vector< T, LENGTH > &other) |
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Vector< T, LENGTH > | operator* (const T &scalar) const |
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void | operator*= (T scalar) |
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void | operator/= (T scalar) |
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T | operator| (const Vector< T, LENGTH > &rhs) const |
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Vector< T, LENGTH > | operator% (const Vector< T, LENGTH > &rhs) const |
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const Vector< T, LENGTH > | operator- () const |
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void | set (ARGS...argList) |
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void | set (const Vector< T, LENGTH > &vec) |
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const Vector< T, LENGTH > | normal () const |
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const T | squaredLength () const |
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const T | magnitude () const |
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const T | length () const |
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Vector< T, LENGTH > | getScale () |
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void | scale (const Vector< T, LENGTH > &vec) |
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void | translate (const Vector< T, LENGTH > &vec) |
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void | rotate (T angle, const Vector< T, 3 > &vec) |
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Vector< T, LENGTH > & | normalize () |
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void | print () const |
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