#include <physical.h>
◆ IntersectionData() [1/2]
Physical::IntersectionData::IntersectionData |
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◆ IntersectionData() [2/2]
Physical::IntersectionData::IntersectionData |
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float | distance, |
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const Vertex3f & | vertex, |
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const Vector3f & | norm ) |
◆ distance
float Physical::IntersectionData::distance |
Distance to the closet-point. Values <= 0.0 imply an intersection.
◆ norm
Vector3f Physical::IntersectionData::norm |
The normal of the closet-point of intersection.
◆ vertex
Vertex3f Physical::IntersectionData::vertex |
The closet-point of intersection.
The documentation for this class was generated from the following file: