Rasterfarm-SDK
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This is the complete list of members for Pixel::Skeletal, including all inherited members.
addShaderCode(Material *pMaterial) | Pixel::Skeletal | virtual |
addShaderResources(Material *pMaterial) | Pixel::Skeletal | virtual |
blends | Pixel::Skeletal | protected |
boneColor | Pixel::Skeletal | protected |
boneSize | Pixel::Skeletal | protected |
create(Material *pMaterial) | Pixel::Skeletal | virtual |
Factor(const Attribute &attribute) | Pixel::Factor | |
indexAttributeString | Pixel::Skeletal | static |
setColor(const Vertex4f &color, uint index) | Pixel::Skeletal | |
Skeletal(uint boneSize, uint blends, const Attribute &attribute) | Pixel::Skeletal | |
uniformString | Pixel::Skeletal | static |
update(Material *pMaterial) | Pixel::Skeletal | virtual |
varyingString | Pixel::Skeletal | static |
weightAttributeString | Pixel::Skeletal | static |
~Factor() | Pixel::Factor | virtual |
~Skeletal() | Pixel::Skeletal | virtual |