Rasterfarm-SDK
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#include "resourcemanager.h"
#include "dynamictype.h"
#include "render.h"
#include "surface.h"
#include "shape.h"
#include "implementation.h"
#include "matrix.h"
Classes | |
class | Render::ModelUpdate |
class | Render::ViewUpdate |
class | Render::ModelViewUpdate |
class | Render::Component |
class | Render::Component::Attribute |
Namespaces | |
namespace | Render |
API for describing the renderable components that illustrate how material surfaces will appear. | |
Typedefs | |
using | Render::ComponentManager = ResourceManager< Component, Material > |