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Rasterfarm-SDK
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#include "resourcemanager.h"#include "dynamictype.h"#include "render.h"#include "surface.h"#include "shape.h"#include "implementation.h"#include "matrix.h"Classes | |
| class | Render::ModelUpdate |
| class | Render::ViewUpdate |
| class | Render::ModelViewUpdate |
| class | Render::Component |
| class | Render::Component::Attribute |
Namespaces | |
| namespace | Render |
| API for describing the renderable components that illustrate how material surfaces will appear. | |
Typedefs | |
| using | Render::ComponentManager = ResourceManager< Component, Material > |