#include <sphere.h>
◆ Attribute() [1/2]
Shape::Sphere::Attribute::Attribute |
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float | radius, |
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uint | resolution, |
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float | sweepDistance = 0.0f, |
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Vector3f | orientation = { 0.0f, 1.0f, 0.0f } ) |
◆ Attribute() [2/2]
◆ orientation
Vector3f Shape::Sphere::Attribute::orientation |
If the Sphere is swept, the orientation will determine the sweep-line.
◆ radius
float Shape::Sphere::Attribute::radius |
◆ resolution
uint Shape::Sphere::Attribute::resolution |
◆ sweepDistance
float Shape::Sphere::Attribute::sweepDistance |
The documentation for this class was generated from the following file: