Rasterfarm-SDK
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Texture::Attribute Class Reference

#include <texture.h>

Public Member Functions

 Attribute ()
 
 Attribute (uint width, uint height, PixelFormat pixelFormat, BufferType pixelType, bool mipmap=false)
 
 Attribute (uint width, uint height, PixelFormat pixelFormat, BufferType pixelType, bool mipmap, TextureFilterSetting minFilter, TextureFilterSetting magFilter, TextureWrap wrapBehaviourS, TextureWrap wrapBehaviourT)
 

Public Attributes

uint width
 
uint height
 
PixelFormat pixelFormat
 
BufferType pixelType
 
bool mipmap
 
TextureFilterSetting minFilter
 
TextureFilterSetting magFilter
 
TextureWrap wrapBehaviourS
 
TextureWrap wrapBehaviourT
 

Detailed Description

Describes attributes of a texture face.

Constructor & Destructor Documentation

◆ Attribute() [1/3]

Texture::Attribute::Attribute ( )
inline

◆ Attribute() [2/3]

Texture::Attribute::Attribute ( uint width,
uint height,
PixelFormat pixelFormat,
BufferType pixelType,
bool mipmap = false )
inline

◆ Attribute() [3/3]

Texture::Attribute::Attribute ( uint width,
uint height,
PixelFormat pixelFormat,
BufferType pixelType,
bool mipmap,
TextureFilterSetting minFilter,
TextureFilterSetting magFilter,
TextureWrap wrapBehaviourS,
TextureWrap wrapBehaviourT )
inline

Member Data Documentation

◆ height

uint Texture::Attribute::height

◆ magFilter

TextureFilterSetting Texture::Attribute::magFilter

◆ minFilter

TextureFilterSetting Texture::Attribute::minFilter

◆ mipmap

bool Texture::Attribute::mipmap

◆ pixelFormat

PixelFormat Texture::Attribute::pixelFormat

◆ pixelType

BufferType Texture::Attribute::pixelType

◆ width

uint Texture::Attribute::width

◆ wrapBehaviourS

TextureWrap Texture::Attribute::wrapBehaviourS

◆ wrapBehaviourT

TextureWrap Texture::Attribute::wrapBehaviourT

The documentation for this class was generated from the following file: