#include <sdl2window.h>
◆ SDL2Window()
| SDL2Window::SDL2Window |
( |
const UintRectangle & | rect | ) |
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◆ ~SDL2Window()
| SDL2Window::~SDL2Window |
( |
| ) |
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◆ getWindow()
| SDL_Window * SDL2Window::getWindow |
( |
| ) |
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inline |
◆ instance()
◆ swapBuffers()
| void SDL2Window::swapBuffers |
( |
| ) |
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Rotate the first and last buffers in the swap-chain.
◆ SDL2Application
◆ pInstance
◆ pSDLwindow
| SDL_Window* SDL2Window::pSDLwindow |
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protected |
◆ sdlGlContext
| SDL_GLContext SDL2Window::sdlGlContext |
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protected |
◆ sdlRenderer
| SDL_Renderer* SDL2Window::sdlRenderer |
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protected |
The documentation for this class was generated from the following file: