#include <sdl2window.h>
◆ SDL2Window()
SDL2Window::SDL2Window |
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const UintRectangle & | rect | ) |
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◆ ~SDL2Window()
SDL2Window::~SDL2Window |
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◆ getWindow()
SDL_Window * SDL2Window::getWindow |
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inline |
◆ instance()
◆ swapBuffers()
void SDL2Window::swapBuffers |
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Rotate the first and last buffers in the swap-chain.
◆ SDL2Application
◆ pInstance
◆ pSDLwindow
SDL_Window* SDL2Window::pSDLwindow |
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protected |
◆ sdlGlContext
SDL_GLContext SDL2Window::sdlGlContext |
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protected |
◆ sdlRenderer
SDL_Renderer* SDL2Window::sdlRenderer |
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protected |
The documentation for this class was generated from the following file: