Rasterfarm-SDK
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Texel::BlurHorizontal2D Class Referenceabstract

#include <blurhorizontal2d.h>

Inheritance diagram for Texel::BlurHorizontal2D:
Texel::Texture2D Texel::Texture Texel::Sampler Component Texel::BlurHorizontal2D5 Texel::BlurHorizontal2D9

Public Member Functions

 BlurHorizontal2D (Engine::Texture *pTexture, const Attribute &attribute)
 
 BlurHorizontal2D (const Engine::Texture::Attribute &textureAttribute, const Attribute &attribute)
 
virtual ~BlurHorizontal2D ()
 
virtual void create (Material *pMaterial)
 
virtual void update (Material *pMaterial)
 
virtual void addShaderResources (Material *pMaterial)=0
 
virtual void addShaderCode (Material *pMaterial)=0
 
- Public Member Functions inherited from Texel::Texture2D
 Texture2D (const Attribute &attribute, bool mixed=true, const char *baseSamplerName="s_texture2d")
 
 Texture2D (Engine::Texture *pTexture, const Attribute &attribute, bool mixed=true, const char *baseSamplerName="s_texture2d")
 
virtual ~Texture2D ()
 
Vector2fArraygetTextureCoord ()
 
void setTextureCoordArray (const Vector2fArray &array)
 
void setTextureCoord (const Vector2f &textureCoord, uint index)
 
- Public Member Functions inherited from Texel::Texture
 Texture (const char *baseSamplerName, TextureType target, const Attribute &attribute, bool projection, bool mixed)
 
 Texture (Engine::Texture *pTexture, const char *baseSamplerName, TextureType target, const Attribute &attribute, bool projection, bool mixed)
 
virtual ~Texture ()
 
Engine::Texture * getTexture ()
 
virtual void setTexture (Engine::Texture *pTexture)
 
bool isProjection ()
 
bool isMixed ()
 
- Public Member Functions inherited from Texel::Sampler
 Sampler (const char *samplerName, const Attribute &attribute)
 
virtual ~Sampler ()
 
uint getSamplerIndex ()
 

Additional Inherited Members

- Static Public Attributes inherited from Texel::Texture2D
static const String attributeString
 
static const String varyingString
 
- Protected Member Functions inherited from Texel::Sampler
void setSamplerName (uint samplerIndex)
 
- Protected Attributes inherited from Texel::Texture2D
Vector2fArray textureCoord
 
- Protected Attributes inherited from Texel::Texture
Engine::Texture * pTexture
 
TextureType target
 
bool projection
 
bool mixed
 
- Protected Attributes inherited from Texel::Sampler
String samplerName
 
TextureUnit samplerIndex
 

Constructor & Destructor Documentation

◆ BlurHorizontal2D() [1/2]

Texel::BlurHorizontal2D::BlurHorizontal2D ( Engine::Texture * pTexture,
const Attribute & attribute )

◆ BlurHorizontal2D() [2/2]

Texel::BlurHorizontal2D::BlurHorizontal2D ( const Engine::Texture::Attribute & textureAttribute,
const Attribute & attribute )

◆ ~BlurHorizontal2D()

virtual Texel::BlurHorizontal2D::~BlurHorizontal2D ( )
virtual

Member Function Documentation

◆ addShaderCode()

virtual void Texel::BlurHorizontal2D::addShaderCode ( Material * pMaterial)
pure virtual

Reimplemented from Texel::Texture2D.

Implemented in Texel::BlurHorizontal2D5, and Texel::BlurHorizontal2D9.

◆ addShaderResources()

virtual void Texel::BlurHorizontal2D::addShaderResources ( Material * pMaterial)
pure virtual

Reimplemented from Texel::Texture2D.

Implemented in Texel::BlurHorizontal2D5, and Texel::BlurHorizontal2D9.

◆ create()

virtual void Texel::BlurHorizontal2D::create ( Material * pMaterial)
virtual

Reimplemented from Texel::Texture2D.

◆ update()

virtual void Texel::BlurHorizontal2D::update ( Material * pMaterial)
virtual

Reimplemented from Texel::Texture2D.


The documentation for this class was generated from the following file: