Rasterfarm-SDK
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#include <blurhorizontal2d.h>
Public Member Functions | |
BlurHorizontal2D (Engine::Texture *pTexture, const Attribute &attribute) | |
BlurHorizontal2D (const Engine::Texture::Attribute &textureAttribute, const Attribute &attribute) | |
virtual | ~BlurHorizontal2D () |
virtual void | create (Material *pMaterial) |
virtual void | update (Material *pMaterial) |
virtual void | addShaderResources (Material *pMaterial)=0 |
virtual void | addShaderCode (Material *pMaterial)=0 |
Public Member Functions inherited from Texel::Texture2D | |
Texture2D (const Attribute &attribute, bool mixed=true, const char *baseSamplerName="s_texture2d") | |
Texture2D (Engine::Texture *pTexture, const Attribute &attribute, bool mixed=true, const char *baseSamplerName="s_texture2d") | |
virtual | ~Texture2D () |
Vector2fArray & | getTextureCoord () |
void | setTextureCoordArray (const Vector2fArray &array) |
void | setTextureCoord (const Vector2f &textureCoord, uint index) |
Public Member Functions inherited from Texel::Texture | |
Texture (const char *baseSamplerName, TextureType target, const Attribute &attribute, bool projection, bool mixed) | |
Texture (Engine::Texture *pTexture, const char *baseSamplerName, TextureType target, const Attribute &attribute, bool projection, bool mixed) | |
virtual | ~Texture () |
Engine::Texture * | getTexture () |
virtual void | setTexture (Engine::Texture *pTexture) |
bool | isProjection () |
bool | isMixed () |
Public Member Functions inherited from Texel::Sampler | |
Sampler (const char *samplerName, const Attribute &attribute) | |
virtual | ~Sampler () |
uint | getSamplerIndex () |
Additional Inherited Members | |
Static Public Attributes inherited from Texel::Texture2D | |
static const String | attributeString |
static const String | varyingString |
Protected Member Functions inherited from Texel::Sampler | |
void | setSamplerName (uint samplerIndex) |
Protected Attributes inherited from Texel::Texture2D | |
Vector2fArray | textureCoord |
Protected Attributes inherited from Texel::Texture | |
Engine::Texture * | pTexture |
TextureType | target |
bool | projection |
bool | mixed |
Protected Attributes inherited from Texel::Sampler | |
String | samplerName |
TextureUnit | samplerIndex |
Texel::BlurHorizontal2D::BlurHorizontal2D | ( | Engine::Texture * | pTexture, |
const Attribute & | attribute ) |
Texel::BlurHorizontal2D::BlurHorizontal2D | ( | const Engine::Texture::Attribute & | textureAttribute, |
const Attribute & | attribute ) |
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virtual |
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pure virtual |
Reimplemented from Texel::Texture2D.
Implemented in Texel::BlurHorizontal2D5, and Texel::BlurHorizontal2D9.
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pure virtual |
Reimplemented from Texel::Texture2D.
Implemented in Texel::BlurHorizontal2D5, and Texel::BlurHorizontal2D9.
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virtual |
Reimplemented from Texel::Texture2D.
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virtual |
Reimplemented from Texel::Texture2D.