Rasterfarm-SDK
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#include <uniform.h>
Public Member Functions | |
UniformMatrix (Handle binding, MATRIX *pMatrix=nullptr, uint count=1) | |
virtual | ~UniformMatrix () |
void | setMatrix (MATRIX *pMatrix) |
virtual void | submit (Program *pProgram)=0 |
Public Member Functions inherited from UniformBuffer< float > | |
UniformBuffer (Handle binding, float *pBuffer, int count) | |
virtual | ~UniformBuffer () |
void | setBuffer (float *pBuffer) |
Public Member Functions inherited from Uniform | |
Uniform (Handle binding, UniformBufferHandle ubo, uint count) | |
virtual | ~Uniform () |
UniformBufferHandle | getBufferObjectHandle () |
uint | getCount () const |
Public Member Functions inherited from DynamicType | |
DynamicType () | |
template<class C > | |
void | addType () |
TypeID | getDerivedTypeId () const |
template<class C > | |
const bool | isType () const |
template<class C > | |
const C * | cast () const |
template<class C > | |
C * | cast () |
template<class FROM , class TO > | |
TO * | cast () |
template<class FROM , class TO > | |
const TO * | cast () const |
Additional Inherited Members | |
Protected Attributes inherited from UniformBuffer< float > | |
float * | pBuffer |
Protected Attributes inherited from Uniform | |
Handle | binding |
UniformBufferHandle | ubo |
uint | count |
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inline |
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inlinevirtual |
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inline |
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pure virtual |
Implements UniformBuffer< float >.
Implemented in UniformMatrix3f, and UniformMatrix4f.