Here is a list of all class members with links to the classes they belong to:
- n -
- name : Engine::Program::Attribute, Engine::Program::Uniform, Engine::Program::Varying, IQMFactory::Animation, IQMFactory::Extension, IQMFactory::Joint, IQMFactory::Mesh, Type< C >
- ndcToLocal() : Scene
- nearest() : Tree::AABoxTree::Branch, Tree::AABoxTree::Leaf, Tree::AABoxTree, Tree::AABoxTree::Node, Tree::CubeTree::Branch, Tree::CubeTree::Leaf, Tree::CubeTree, Tree::CubeTree::Node, Tree::QuadTree::Branch, Tree::QuadTree::Leaf, Tree::QuadTree, Tree::QuadTree::Node
- nearZClip : Scene
- newMaterialMutex : Engine::Application
- next() : Engine::Circulator< C >, TypeData
- NN2D() : Texel::NN2D
- NO_LOCATION : Engine::Program, Program
- Node() : Raster::Node, Tree::AABoxTree::Node, Tree::AACubeTree::Node, Tree::CubeTree::Node, Tree::QuadTree::Node
- nodeModel : Scene
- NONE : Physical::GeometricAttribute
- norm : Physical::IntersectionData
- NORMAL : IQMFactory
- Normal() : Render::Normal
- normal : Disk, IQMFactory, Matrix< T, ROWS, COLS >, Physical::Boundary, Physical::BoundaryPrimitive< PRIMITIVE >, Polygon, Render::NormalMatrix, Render::NormalVertex, Shape::Wavefront, Triangle, Vector< T, LENGTH >
- Normal2D() : Texel::Normal2D
- normalize() : Matrix< T, ROWS, COLS >, Shape::Geometry, Vector< T, LENGTH >
- NormalMap : Surface::Material
- NormalMatrix() : Render::NormalMatrix
- normalMatrix : Render::NormalMatrix
- normalsToCArray() : Render::NormalVertex
- NormalVertex() : Render::NormalVertex
- NOTEQUAL : Color::Function::AlphaTest
- notify() : EventHandler
- num_anims : IQMFactory::Header
- num_comment : IQMFactory::Header
- num_data : IQMFactory::Extension
- num_extensions : IQMFactory::Header
- num_framechannels : IQMFactory::Header
- num_frames : IQMFactory::Animation, IQMFactory::Header
- num_joints : IQMFactory::Header
- num_meshes : IQMFactory::Header
- num_poses : IQMFactory::Header
- num_text : IQMFactory::Header
- num_triangles : IQMFactory::Header, IQMFactory::Mesh
- num_vertexarrays : IQMFactory::Header
- num_vertexes : IQMFactory::Header, IQMFactory::Mesh